artist
statement
Our
everyday environment is enveloped in imagery - it extends
beyond the physical to include the dimension of simulation found in television,
film and cyberspace. White Room makes palpable this evolving media-space
by actively engaging us in a nonlinear video-based narrative.

Developing
the dialectic of discovery and concealment, the installation can be understood
as a contemporary
memory theatre. The furnishings are narrative touchstones, imbued
with fragments of the story that are revealed to
us as we interact with each piece.

As
though in a lucid dream, we must navigate
this hyper-real landscape using the room as both map and metaphor of the
characters' lives. In doing so, we become more than a witness of their
cross-simulacra love affair - we become a character of our own authorship,
and find ourselves caught up in their struggle to communicate.
Compelling
us to dwell in the blurred intersections of memory,
dream and experience, White Room calls into question
our perception of reality and explores the idea of agency in the digital
age.

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